/*
 * SDL_util.h
 *
 *  Created on: 2013-10-5
 *      Author: Christian
 */

#ifndef SDL_UTIL_H_
#define SDL_UTIL_H_

#include <SDL/SDL.h>
#include <string>
#include <vector>

bool check_collision(SDL_Rect A, SDL_Rect B);
bool check_collision(std::vector<SDL_Rect> &A, std::vector<SDL_Rect> &B);

#endif /* SDL_UTIL_H_ */
